The game industry is a lot like the film industry. More an more often, the fomula seems to boil down to taking existing intellectual property, adapting it to the medium and then cranking out as many sequels as possible. This has been done in video games for years, especially with superhero games, and thinking about these poorly-made, unoriginal disappointments gives the whole genre an overwhelming sense of dread. That's the feeling that comes when hearing that there's a new Tranformers game, but it will quickly dissipate this time around.